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TutorialDescription

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Let's Party

How to create, and play, a simple Ability.

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Everybody Party

Building a more advanced Ability from the Let's Party tutorial.

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Animation How-to

How to setup an Ability Animation State Node as part of your Animation's State Machine.

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urlhttps://www.youtube.com/watch?v=sAIVytxRocw
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Simple Combo Ability

In this video, we setup some simple branch logic to form a combo.

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urlhttps://www.youtube.com/watch?v=cmQq_Joce8Q
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Dynamic Damage Calculation

In this video, we dynamically decide how much Damage to apply to a target based on their armor or any other Gameplay Tag.

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urlhttps://www.youtube.com/watch?v=3ZCfXOpMlFY
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Chain Lightning

In this video, we create an Ability that uses some simple logic to find other targets and propagate to them, causing a chain reaction.









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urlhttps://www.youtube.com/watch?v=-cAP5eqTb2Y
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Burning Man

In this video, we create dynamic interactions using Gameplay Tags. We also do a deeper dive into how Able works, what "Stateless" means, and how you can add custom damage logic.









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urlhttps://www.youtube.com/watch?v=T1mKIdSF080
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Shooter Game Example

In this video, we use Able to create various gun behaviors (a chain gun and rocket launcher) for Shooter game with some multiplayer at the end.









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Dedicated Server Test

This is a simple project that uses a Dedicated Server with Able. Pressing LMB will fire a simple Ability. This Project can be used to diagnose any issues in your own projects (by examining how things are setup in this project).




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