Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

Version 1 Next »


This Task will set the specified Shader/Material Parameters on the Task Target. For more about Material Parameters, see the official documentation.


Parameter

  • Name
    • The name of the parameter to set.
  • Value
    • The type of Parameter that is being set. Currently supports Texture, Scalar, and Vector/Linear Color value types.
  • Blend In
    • The blend to use when transitioning to the provided value.
  • Restore Value On End
    • If true, the value will be restored to its original state once the Task ends.
  • Blend Out
    • If using Restore Value On End, this is the blend used when transitioning back to the original parameter value.

Realm

  • Realm
    • This task executes on the Client only.

Timing

  • Start Time
    • When to begin this Task.
  • End Time
    • When to end this Task.

Targets

  • Targets
    • The Context Targets to execute the task logic for.


Release Notes / Revision History

  • 1.0
  • No labels