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Would you be able to upload a YouTube video of the system being using in a multiplayer shooter environment? Curious to see how abilities are used with raycasts/projectiles.
Anonymous
Jun 2, 2017
So this video is using epic's ability system (which is apparently pretty difficult to grasp and use and it's c++ only). Was curious if Able Ability can do something like it?
That's not really related to Able, but I don't mind giving you a push in the right direction. What you described is a "Fly Cam". So you still use Forward, Right Vectors, you just also grab the mouse delta X and delta Y changes and use those as the Yaw/Pitch respectively. So, the mouse rotates the character, and ASWD just moves you forward/backward/left/right using the rotated Forward/Right vectors.
I did a quick google search for UE4 Fly Cam and found this blueprint tutorial:
Would you be able to upload a YouTube video of the system being using in a multiplayer shooter environment? Curious to see how abilities are used with raycasts/projectiles.